CS 1301 is Georgia Tech’s introductory computer science course. The class serves mainly first time GT students and first time programmers, and there is both an in-person and online version of CS 1301. Personally, I was a student in the in-person class and then became a TA for the online section of the class. The online version of CS 1301 takes a distributed learning approach within a MOOC (massive open online course) structure. It aims to touch on the benefits of in-person learning with asynchronous and remote structure. While I was helping teach the online section, I hypothesized that students in the online section had different experiences than I had during the in-person course.
This project seeks to define the major components of a successful learning community and provide suggestions to how the online course can better provide the benefits of in-person community learning while still maintaining the standards of a MOOC (massive open online course).
To gather initial data for this project, I read an overview of design research methods and how design plays into learning. I also read The Distributed Classroom co-written by Dr. David Joyner to learn more about the current structure of CS 1301, and visited the pre-course survey taken by current online 1301 students about their initial motivations and thoughts about the course.
With this initial data in mind, I began to mind map, and came up with three common themes.
Using this card-sorting framework, I identified what I knew, and what questions I had to determine how I should proceed.
From my thoughts on mind-mapping and KWH, I found three prominent themes of learning: collaboration/relationship building, attendance, use of course resources.
The next step in my process was to conduct a more specified literature review, looking at articles which helped me further define each theme. The bolded words are key words I used to search up credible articles. After a vetting process, I selected 10 to read in depth.
I used card sorting methods in order to sort and analyze information from my literature analysis.
After much reading, I recognized that articles that spoke to each element would reference these themes as well.
After card sorting, I was emended the 2 of the 3 elements to better convey their role in the overall learning community.
All of these three elements are necessary to create a sense of learning community.
I began to relationship map in order to see how exactly these three elements related to one another and contributed to an overall sense of community.
This logic model shows the relationship between the three previously defined elements and how they create a sense of learning community.
I constructed and sent a survey to current CS 1301 students in the online section. It received 89 responses. There were both qualitative and quantitative questions which revolved around student’s perceptions of sttendance, motivations, collaboration, peer interaction, and in-person/remote learning. The insights gleaned are below.
In order to validate my insights from the previous logic model, I identified three relevant personas to interview. I was able to interview 3 in each category from a wide variety of demographics.
In order to ensure that I would receive relevant, consistent data from my conducted interviews, I wrote an interview guide based on points from my previous logic model.
Based on interview data, in the online section of CS 1301, only 2 out of 3 elements exist: relationships building, and support for different learning styles. As a result, there is no sense of learning community as previously described
The interviews helped confirm my insights from the original logic model and led me to three key insights.
Based on research, I was able to identify three actionable opportunities that tied directly to the three discussed elements and would help move CS 1301 toward creating a sense of learning community.
I was able to present my work to a panel of Georgia Tech faculty. Those present included Dr. David Joyner, Noah Posner, Shawn Harris, and Wayne Li.
This project received immensely positive feedback, and I was encouraged to pursue this work further over the following semesters.
In addition, I was nominated with this project to present at Launchpad, which is Georgia Tech’s College of Design talent showcase.
I would like to thank Shawn Harris for his time during this independent study. He was able to offer me invaluable advice and guidance as I worked through this project, and these results would not have been possible without his help.
I would also like to thank Dr. David Joyner, my professor under which I was a teaching assistant. It was with his help that I was able to effectively engage with students under the premise of extra-credit activities and optional interviews.